A downloadable game


https://youtu.be/Vwo0Tevs7PQ

The year is 2022, A blanket of pollution has created a new layer in the Earth’s atmosphere and has cut off the sunlight reaching Earth. Earth is becoming a cold ice planet and people and plants have found a new way to adapt to this change, by growing plants underground, using light systems and utilising the heat from Earth’s mantle. Humans have mined large underground caves to help the plants grow and for farming purposes. These caves are home to beautiful flowers and plants all around the world. A festival takes place where people visit these sanctuaries to enjoy the flowers and honour the spirit of survival and adaptability.


This mind map above represents the way our project is being divided and how we would create our drawings which would relate to our main concept. 


https://ocaduniversitymy.sharepoint.com/personal/3178397_ocadu_ca/Documents/Mic...


Overview of the game:


Thought process behind creating the game: "We imagined a future where people would gather inside these cave farms to celebrate the beautiful plants and the spirit of survival and the adaptive nature of life."

What did we feel while creating it:

" It was great we could already see these caves come to life in my 3D renders, if we had some more time and rendering power, we would definitely render a whole animation of a music festival inside these beautiful caves"




On this project we worked collectively, gathering ideas as a group, as well as designing and solving problems together (in a group chat, or a call)

Khrystyna - designs, compositions and documentation

Dharini - designs, compositions and documentation

Atharva - 3D Renders, compositions